59 pages • 1 hour read
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Climbing to the top of the New York Times bestseller list weeks after publication in 2022, Tomorrow, and Tomorrow, and Tomorrow is Gabrielle Zevin’s fourth novel. The book is a work of literary fiction and falls into a rare sub-genre: the literary gaming novel. Spanning 30 years, the book follows two brilliant friends—in love, but never lovers—for whom designing video games is a celebration of romance, art, and immortality. Together, Sam, Sadie, and their creative partner Marx navigate loss, jealousy, joy, fame, and inconceivable tragedy to come into their own. A unique book that immerses readers into the world of video games and storytelling, Tomorrow, and Tomorrow, and Tomorrow has been hailed by critics, with author John Green calling it “one of the best books I’ve ever read.”
Zevin is the author of literary fiction novels such as The Storied Life of A.J. Fikry (2014). Zevin has also written books for young adults, such as Elsewhere, which was longlisted for the 2005 Carnegie Medal.
This guide follows the Vintage Books 2022 Kindle edition. Each chapter in the novel is divided into several numbered sub-sections. Since all sub-sections are similarly numbered, this guide limits itself to chapter references for easy reading.
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By Gabrielle Zevin
Art
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Disability
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Forgiveness
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Grief
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Popular Book Club Picks
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Romance
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Sexual Harassment & Violence
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Teams & Gangs
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The Best of "Best Book" Lists
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