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400
Novel • Fiction
Dystopian • Future
2010
YA
12-18 years
HL720L
In The Scorch Trials by James Dashner, Thomas, Teresa, and their friends, having escaped the Maze, face new dangers and manipulations by WICKED as they undertake the perilous Scorch Trials, battling Cranks, deadly traps, and internal betrayals, all while seeking a safe haven 100 miles away amidst a chaotic post-apocalyptic world. The book includes content involving violence, trauma, and themes of betrayal and manipulation.
Suspenseful
Dark
Unnerving
Mysterious
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The Scorch Trials by James Dashner immerses readers in a gripping, fast-paced sequel with thrilling twists and action. Critics laud its engaging plot and complex characters but note some predictability and underdeveloped secondary characters. Overall, it effectively continues the series, maintaining high stakes and suspense.
Fans of fast-paced dystopian fiction, who enjoyed The Hunger Games by Suzanne Collins or Divergent by Veronica Roth, will be captivated by James Dashner’s The Scorch Trials. Ideal for readers aged 12 and up, this novel combines intense action with intriguing mysteries in a post-apocalyptic setting.
629,959 ratings
Loved it
Mixed feelings
Not a fan
Teresa
A smart and enigmatic girl who shares a unique telepathic link with Thomas and works to uncover her own mysterious role within WICKED's orchestrations.
Minho
The de facto leader of the Gladers, known for his precision, courage, and hot-headed nature, which sometimes leads the group into trouble during their trials.
Newt
The former leader of the Gladers who serves as "The Glue" that holds the group together despite the challenges they face, and navigates these trials with a limp but strong spirit.
Aris
A newcomer to the Gladers who shares a telepathic connection with both Thomas and Teresa, and whose role in the group's dynamic is initially met with suspicion.
Brenda
A tough and intelligent Crank who aids Thomas through perilous territories, and though seemingly random, has a deeper connection to the events unfolding.
Jorge
A strict and critical-thinking leader of the Cranks in the city, who ultimately decides to help the Gladers navigate the dangers they face.
Rat Man
A spokesperson for WICKED, who calmly and deliberately advises the groups on their journey, despite the widespread distrust he encounters.
WICKED
An agency formed to combat the Flare and ensure humanity's survival, known for orchestrating the trials and manipulating the participants, while claiming their actions are justified.
400
Novel • Fiction
Dystopian • Future
2010
YA
12-18 years
HL720L
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