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61 pages 2 hours read

The Phantom Tollbooth

Fiction | Novel | Middle Grade | Published in 1961

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Book Brief

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Norton Juster

The Phantom Tollbooth

Fiction | Novel | Middle Grade | Published in 1961
Book Details
Pages

248

Format

Novel • Fiction

Publication Year

1961

Audience

Middle grade

Recommended Reading Age

8-12 years

Lexile Level

1000L

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Super Short Summary

In Norton Juster’s 1961 middle-grade fantasy adventure The Phantom Tollbooth, a bored young boy visits a magical land whose people suffer from a strange delusion and volunteers to find a source of wisdom that can heal them. The book is a touchstone for generations of young readers; it has sold nearly five million copies in more than a dozen languages and has been adapted for film, stage, and symphony hall.

Fantastical

Adventurous

Playful

Humorous

Inspirational

Reviews & Readership

4.5

302,572 ratings

79%

Loved it

14%

Mixed feelings

6%

Not a fan

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Review Roundup

Norton Juster's The Phantom Tollbooth receives widespread acclaim for its wit, creativity, and ability to appeal to both children and adults. Critics laud its clever wordplay and engaging adventures but note that some younger readers may find its language challenging. Overall, it stands out as a timeless, thought-provoking read.

Who should read this

Who Should Read The Phantom Tollbooth?

A reader who enjoys whimsical adventures, wordplay, and clever illustrations will be captivated by Norton Juster's The Phantom Tollbooth. Fans of Lewis Carroll's Alice's Adventures in Wonderland or L. Frank Baum's The Wonderful Wizard of Oz will find similar joy in this imaginative tale that blends fantasy and philosophy.

4.5

302,572 ratings

79%

Loved it

14%

Mixed feelings

6%

Not a fan

Character List

Milo

A young boy who receives a magical tollbooth that transports him to a fantastical realm, where he embarks on a journey that changes his outlook on life and learning.

A dog with a clock for a body, Tock is Milo’s sensible and time-conscious companion on his adventures.

A well-dressed beetle who travels with Milo and Tock, often providing comic relief with his exaggerated tales and cowardly nature.

The ruler of Dictionopolis and a lover of words, who aids Milo in his quest and represents one side of a sibling rivalry over words and numbers.

The ruler of Digitopolis and a champion of numbers, who shows Milo the wonders of mathematics.

The princesses who embody balance and wisdom within the kingdom, known for their fair and reasonable nature.

A boy who floats at the height he will be when fully grown, teaching Milo about perspective and different viewpoints.

A group of officials in Dictionopolis, each responsible for a different aspect of word production and usage.

An indecisive figure in the Lands Beyond, known for his uncertainty about the weather and choices.

Inhabitants of the Doldrums, focused on idleness and lack of thought, which Milo encounters early in his adventure.

A large insect with a talent for spelling, who takes great pride in this ability and often argues with the Humbug.

A resident of Digitopolis with a twelve-sided head, who reveals the importance of different mathematical perspectives.

A former caretaker of language in Dictionopolis, imprisoned for being overly restrictive with word use.

A doctor specializing in noise, who provides a humorous commentary on society's preoccupation with loudness.

The overseer of sounds in the Valley of Sound, who grapples with the balance between silence and noise.

The conductor of an orchestra that controls the colors of the world, inadvertently giving Milo an unusual experience in managing colors.

Inhabitants of the Mountains of Ignorance, each representing different challenges and weaknesses of thought that Milo must overcome.

A character who represents a mathematically average family in Digitopolis and challenges conventional perceptions of normalcy.

Book Details
Pages

248

Format

Novel • Fiction

Publication Year

1961

Audience

Middle grade

Recommended Reading Age

8-12 years

Lexile Level

1000L

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