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The story immediately opens with the situational irony of a “secret committee” attempting “to rid the town of all improper persons” (Paragraph 3). “Virtuous” attempts are made to enforce punishments “quite as lawless and ungovernable as any of the acts that had provoked it” (Paragraph 3). This initial description of Poker Flat’s hypocrisy creates a situationally ironic conflict for its townspeople. Despite the town’s name suggesting it as a gambling haven, a group of vigilantes—themselves gamblers—decide to banish Oakhurst for his gambling, along with other allegedly “wicked” persons. The irony of a lawless group of individuals employing illicit means to punish those deemed as unvirtuous and “improper” sets the precedent for moral duality in the characters.
Harte utilizes the concept of fate as not only a power beyond the characters’ control, but a personified force: “He was too much of a gambler not to accept Fate. With him life was at best an uncertain game, and he recognized the usual percentage in favor of the dealer” (Paragraph 5). The capitalization of “Fate” and its descriptor as a “dealer” give it human qualities. This personified imagery of fate as a dealer giving cards to a player embodies how Oakhurst views everything that happens to him.
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By Bret Harte