54 pages • 1 hour read
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The boys are asked to define and redefine masculinity as they endure arduous mental and physical tests. As they find community and form alliances, they achieve a bond that wouldn’t be possible in any situation except the Walk.
Within the exclusively male environment of the Walk, the boys compare themselves to their competitors and negotiate their sense of individuality. All of them enter the Walk knowing that each Walker has a 1 in 100 chance of surviving; for the one who survives, all of his friends are doomed to die. Nevertheless, the boys find comfort in friendship, realizing that their Walk friends will know them in a way that their pre-Walk friends could never even conceptualize. Garraty, Baker, and McVries refer to themselves as the Musketeers, and Garraty and McVries in particular save each other countless times. The Walkers share scarce resources; Garraty gives Olson his cheese, and the boys share watermelon. Friendship becomes a means of survival, but the boys accept the terms and conditions of forming friendships in such an environment, understanding that grief inevitably accompanies friendship in the Walk. After Harkness is shot, “[t]he magic circle was broken” (129).
The boys understand gender as binary, interpreting masculine as not-feminine and interpreting feminine as not-masculine. Given that male characters are the novel’s focus and female characters rarely speak, especially with each other or about something other than men, this book absolutely fails the Bechdel Test (which tests the representation of women in fiction). Female characters act primarily as spectators or as comfort objects and are rarely depicted as having any agency. Female spectators are most often passive watchers. Percy’s mom is nearly delirious with emotion and is arrested. The boys relish the attention they receive from female spectators who believe that sex with a Walker will elevate their status. Gribble is led to his death by attractive female spectators who act as sirens; they don’t care about him but selfishly are excited by the prospect of kissing a boy who will inevitably die soon. In this world, both girls and women are viewed as always (and already) sexualized, and through the lens of Garraty’s narration and the dialogue of his male peers, girls appear as constantly desiring sex or using sex as a tool of manipulation.
Garraty considers women comfort objects; the narrative implies that the supposed heroism of his choice to join the Walk makes him believe that he deserves this status as a user of women. Although he almost immediately seizes upon his newfound fame to kiss a stranger who cheers him on, he feels guilty for betraying his girlfriend, and the thought of seeing his mother and Jan in Freeport propels him through the Walk: Jan “had turned into a life-symbol” (115).
While Garraty is confident in his heterosexuality, he feels uncomfortable with McVries’s forays into gay conversation. Garraty feels more at ease after McVries describes his heterosexual encounters with his ex-girlfriend, Priscilla, but dislikes it when McVries makes advances toward him. McVries often plays these off as jokes, and Garraty can’t tell when he’s joking. Employing a different reading of McVries might lead one to assume that his motivation to save Garraty’s life (which he does on several occasions) is rooted in romantic intent rather than friendship; another reading might suggest that McVries is unable to be himself in normal life and sees the Walk as an opportunity to escape or establish himself as a paragon of masculinity.
The Walk’s all-male environment invites boys to consider what it means to be a man; the text feels dated because depictions of gender align in a binary way and female characters only watch men, comfort them, or provide them with sex.
A dystopian coming-of-age tale is complicated by the struggle against authoritarianism, the extreme conditions in which protagonists must reconcile their own identity, and the unusual life-or-death situations that force protagonists to confront their sexuality. Whereas a non-dystopian bildungsroman often features a conflict with an authority figure like a parent or teacher, in a dystopian bildungsroman, the authority figure also has the power to determine if the protagonist will live or die. The boys are fascinated by the figure of the Major, who allegedly has a kind face behind dark sunglasses and exhibits a dark authority that they initially trust without question. Stebbins reveals that the Major is his father and that if he wins the Walk, he hopes to be granted legitimacy. For Stebbins, the deadly competition is his to claim in a way that no other boy can compete with; Garraty views Stebbins’s confession as a clear indicator of why Stebbins prefers to compete without making friends.
In any coming-of-age tale, the protagonists and their peers are challenged to understand themselves as individuals, reconciling issues of nature versus nurture and identifying the extent to which they can improve or change regardless of family circumstance or environmental influence. Often, individuals’ understanding of themselves is prompted by a foray into a new or extreme environment; Garraty is thrust into the Walk without the comforts of home or the sense of self that familiar friends and family enable. He must accept that he chose to embark on this Walk: “He could not even kid himself that everything had not been up front, because it had been. And he hadn’t even done it alone. There were currently ninety-five other fools in this parade” (54). Like Harry Potter going to Hogwarts or Huckleberry Finn lighting out for the territory, Garraty’s extreme new setting allows him a chance to grow and encounter new challenges that would have been unimaginable before his hero’s journey.
As the teens and young adults come of age in unusually deadly circumstances, their acceptance of their sexuality is extremely complicated. Some of the boys view sex with a carpe diem attitude motivated by their conviction that they’ll die soon and believe that any sexual activity before death, even with someone they don’t love, is preferable to none at all. Garraty is driven to cheat on his girlfriend and kiss a stranger, and Gribble is shot after receiving warnings for his desperate pursuit of a spectator who is interested in him not as an individual but rather as a figure of bravery who will die soon. McVries possibly feels comfortable (or deems it necessary) to make advances toward Garraty because he thinks he’ll die soon; if they’d met outside of the Walk, McVries might never have felt able to hint at a romantic relationship between them. Garraty feels considerable shame about anything that diverges from total heterosexuality; he recalls an instance with a childhood friend in which they took their clothes off and for which his mother punished him. However, McVries suggests that the rules of the outside world don’t pertain to the Walk; he views it as a space of freedom of expression. Thus, a dystopian environment, with its higher stakes of new reality and new rules that govern daily existence, offers its characters a chance to define themselves in previously unattainable circumstances.
While the boys initially believe that they’ve accepted the terms and conditions of the Walk and know exactly what to expect, they soon realize that the authoritative forces that dictate their lives are more cruel and exploitative than they’d anticipated. They’re trapped in an unbreakable cycle, but they can choose to rebel; unfortunately, none of the options available to them offers the option of ending the cycle of violence.
In some dystopian texts, fear of totalitarian authority is enforced through depictions of the unbreakable nature of a contract; for instance, in The Hunger Games, a competitor can’t back out once they chose to participate, and most are selected against their will. However, the conditions of the Walk deceptively make it seem less intimidating for potential applicants. The boys willingly apply to compete in 100 spots; the Walk is televised each year, and none of them seem surprised about what’s expected of them. After they learn of their initial acceptance, they have two dates by which they can back out and be replaced by a substitute. This option to back out makes the Walk seem more palatable and gives the boys a greater sense of agency.
Garraty’s relationship to the Walk and its enforcers of authority is complicated by his father’s history. Mr. Garraty, a political dissident, was forcibly removed from the family home after making rebellious political remarks that were heard on an open phone line. Garraty’s mother fears that her son will be punished for his father’s actions and tries to persuade him not to enter the Walk. Garraty’s few memories of his father relate to his father’s political actions: “Garraty’s father, before the Squads took him away, had been fond of calling the Major the rarest and most dangerous monster any nation can produce” (10). At the beginning of the Walk, Garraty seems skeptical of his father’s position, but he slowly begins to understand why his father opposed the Walk so strongly.
The boys are initially fascinated by the Major and appear to respect rather than fear him. However, once they realize the true horrors of the Walk and the conditions under which their friends are murdered in cold blood, they attempt shows of resistance. When they know that the Major has a salute prepared for them, they collectively decide to blow raspberries in response, but their exhausted demonstration leaves them feeling more pathetic than unified—like “[a] pitiful little noise of defiance in the big dark” (212). Both Olson and Parker attempt to take a rebellious stance and seize the gun of a nearby soldier; both boys are immediately killed. McVries wonders what would have happened had all the boys teamed up and tried to take down the soldiers together. The boys begin the Walk with a sense of agency but soon realize that they’re pawns in a game that doesn’t care about them. They can either comply and die or resist and die.
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