36 pages • 1 hour read
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Jack and his three best friends, June, Quint, and Dirk, think they are the last four kids left alive after the monster and zombie apocalypse. They live in a town called Wakefield. Jack takes care of his friends, and when he sees they are starting to get bored and dull (almost like zombies), he invents a game of “real-life Super Mario Kart” (1). Dirk makes “BoomKarts” out of various materials, and Quint adds nonlethal weapons like t-shirt cannons and paintball guns. Jack rides his faithful monster-dog, Rover, who is massive, fierce, and friendly.
Jack and his friends finish a race and suddenly hear human voices coming from the nearby fire station. The sound is shocking because they didn’t know if they would ever meet other people again. The four friends trace the sound to a radio inside the fire station and hear someone asking if anyone is alive out there. The radio only works one way, and they are unable to respond, but nonetheless, it brings hope. Jack is the only who seems nervous and less enthused about meeting new people.
Suddenly, the fire station starts to shake and Jack looks outside to see a massive, horrifying creature sitting on the roof.
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