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190
Novel • Fiction
Prydain • Medieval Fantasy World
1964
Middle grade
9-12 years
770L
The Book of Three follows Taran, a farm boy who embarks on a quest with three companions across the kingdom of Prydain to alert its rulers of an impending attack by evil forces. Together, they face numerous challenges, encounter new allies, and strive to find a runaway oracular pig named Hen Wen, crucial to their mission's success. depictions of violence.
Adventurous
Fantastical
Humorous
Inspirational
Heartwarming
82,205 ratings
Loved it
Mixed feelings
Not a fan
The Book of Three by Lloyd Alexander is widely praised for its engaging fantasy world and well-developed characters, making it a favorite among young readers and adults alike. The narrative is imbued with humor and adventure. However, some criticize its predictable plot and pacing issues. Overall, it remains a beloved entry in the fantasy genre.
Fans of J.R.R. Tolkien's The Hobbit and C.S. Lewis's The Chronicles of Narnia will revel in Lloyd Alexander's The Book of Three. Ideal for readers ages 8-12 who enjoy epic quests, rich mythology, and memorable characters, this engaging fantasy novel offers a perfect blend of adventure and moral lessons.
82,205 ratings
Loved it
Mixed feelings
Not a fan
Eilonwy
A 12-year-old princess with magical powers, she is intelligent, fearless, and tends to talk non-stop. She joins Taran on his journey and often bickers with him.
Gurgi
A half-man, half-animal creature known for his loyalty and love of food, speaking in a singsong manner. Initially shunned, he proves his worth and becomes an important ally.
Fflewddur Fflam
A traveling bard who often exaggerates his tales, causing strings on his harp to break. He serves as comic relief and provides useful skills to the group.
Doli
A grumpy, sturdily-built little person who is an excellent guide and jeweler. Unable to disappear like others in his family, he stays with the group to complete their journey.
Gwydion
A prince who mentors Taran, known for his rugged appearance and practical wisdom. His disappearance sparks Taran's determination to rise to the occasion.
Melyngar
Gwydion’s intelligent white mare with a golden mane, she accompanies Taran's group and is a symbol of loyalty and nobility.
The Horned King
A vicious and bloodthirsty figure who is a significant ally of Arawn. Known for his blood-red cloak and antlered helmet, he serves as a proxy for the main antagonist.
Hen Wen
A magical pig capable of making prophecies, whose disappearance prompts Taran's quest.
Medwyn
A powerful wizard who protects animals and lives in a hidden valley. He acts as a mentor to Taran, offering wisdom and guidance.
Dallben
An ancient and wise ruler overseeing a small keep, he educates Taran and prepares him for his future.
Eiddileg
King of the Fair Folk, known for his fussy yet effective rule over a thriving underground civilization. Provides comic relief and demonstrates Taran and Eilonwy's resilience.
Coll
An elderly man who teaches Taran practical skills like farming and metalwork, embodying the lesson that heroes take many forms.
King Arawn
The evil king of Annuvin, motivated by a desire to conquer Prydain. Though never directly seen, he sends agents to retrieve Hen Wen for his sinister plans.
Queen Achren
An ally of King Arawn, residing in the Spiral Castle. She captures Taran and Gwydion and attempts to manipulate forces for her gain.
190
Novel • Fiction
Prydain • Medieval Fantasy World
1964
Middle grade
9-12 years
770L
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