106 pages • 3 hours read
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Gordon Korman’s Slacker is a 2016 middle-grade novel following the struggles of slacker-turned-club-president Cameron Boxer after he accidentally causes the fire department to break into his smoking house. Slacker explores themes of community, cooperation, and self-fulfillment as Cameron navigates his unintentional new life as a leader of his peers. Korman wrote his first book when he was in ninth grade. As of 2022, Korman has written 100 novels for children and young teen audiences. In 2019, Korman published a sequel to Slacker called Level 13, which follows Slacker’s protagonist, Cameron Boxer, through another adventure. This study guide follows the 2017 Scholastic paperback edition of the book.
Plot Summary
Cameron Boxer is an eighth-grader whose only hobby is playing video games. He is so invested in doing nothing but video games that he nearly allows his house to burn down while engrossed in digital battle with his nemesis, a player named Evil McKillPeople. Cam’s parents are so angry that they set an ultimatum for Cam: get involved in a school activity or lose his gaming console. Cam is dedicated to preserving his slacker lifestyle, so with his friends Chuck and Pavel he creates the Positive Action Group—a fake school club that Cam can tell his parents he’s the president of.
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By Gordon Korman