71 pages • 2 hours read
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385
Novel • Fiction
Virtual Reality • Dystopian Future
2011
Adult
14-18 years
970L
In Ernest Cline's Ready Player One, teenager Wade Watts competes in a virtual reality contest created by the late James Halliday, searching for an Easter egg that will grant the winner Halliday's fortune and control of the OASIS. The plot details Wade’s journey through various challenges and his encounters with other competitors, culminating in a battle against a powerful corporation.
Nostalgic
Adventurous
Fantastical
Exciting
1,357,020 ratings
Loved it
Mixed feelings
Not a fan
Ernest Cline's Ready Player One immerses readers in a rich, nostalgic narrative driven by 1980s pop culture references and fast-paced action within a virtual reality world. While praised for its engaging plot and vivid setting, some critics argue that the heavy reliance on nostalgia sometimes overshadows character development and deeper themes.
Fans of Ready Player One by Ernest Cline are typically enthusiasts of science fiction, virtual reality, and 1980s pop culture. This reader profile includes those who enjoyed The Matrix series and lovers of video game-centered novels like Ender's Game by Orson Scott Card. They appreciate immersive world-building, nostalgic references, and fast-paced adventure.
1,357,020 ratings
Loved it
Mixed feelings
Not a fan
385
Novel • Fiction
Virtual Reality • Dystopian Future
2011
Adult
14-18 years
970L
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