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39 pages 1 hour read

John Barth

Lost in the Funhouse

Fiction | Novel | Adult | Published in 1968

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Before You Read

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Super Short Summary

Lost in the Funhouse by John Barth is a collection of self-reflexive stories that call attention to narrative artifice, blending personal tales with epic and mythological elements. Notable stories include "Night-Sea Journey," narrated by a spermatozoon; "Echo," exploring self through monophonic tape; and "Lost in the Funhouse," where teenage Ambrose navigates a funhouse mirror maze, symbolizing a larger quest for identity and narrative experimentation.

Reviews & Readership

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Review Roundup

Lost in the Funhouse by John Barth is praised for its inventive narrative techniques and metafictional elements that challenge traditional storytelling. Critics commend Barth's clever use of language and structural experimentation. However, some find the text overly complex and self-indulgent, potentially alienating readers seeking a straightforward narrative.

Who should read this

Who Should Read Lost in the Funhouse?

Readers who revel in metafiction and experimental narratives will delight in John Barth's Lost in the Funhouse. Fans of Italo Calvino's If on a Winter's Night a Traveler or Jorge Luis Borges' Labyrinths will appreciate the blend of self-referential storytelling and playful structure. Suitable for those who enjoy intellectually stimulating, avant-garde fiction.

Book Details
Pages

203

Format

Novel • Fiction

Setting

Ocean City, Maryland • 1940s

Publication Year

1968

Audience

Adult

Recommended Reading Age

18+ years

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