107 pages • 3 hours read
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336
Novel • Fiction
Underland • Contemporary
2003
Middle grade
8-12 years
690L
Gregor the Overlander by Suzanne Collins follows the story of 11-year-old Gregor and his sister Boots, who fall into the subterranean world of the Underland, inhabited by giant sentient creatures. They join forces with the future queen Luxa and other Underland allies to fulfill a prophecy and rescue their father from the giant rats. The novel explores themes of unity and equality among diverse species.
Adventurous
Exciting
Mysterious
Suspenseful
Emotional
112,518 ratings
Loved it
Mixed feelings
Not a fan
Reviews for Suzanne Collins' Gregor the Overlander highlight its gripping narrative and richly developed underground world, captivating both young readers and adults. Positive feedback praises its vivid characters and suspenseful plot. However, some critique the predictable storyline and occasional lack of depth in the supporting cast. Despite minor flaws, it remains a beloved adventure.
Readers aged 8-12 who enjoy adventurous, fantastical tales with strong family themes will find Gregor the Overlander by Suzanne Collins captivating. Fans of Harry Potter and The Chronicles of Narnia will appreciate the immersive world-building and epic quests similar to those in these beloved series.
112,518 ratings
Loved it
Mixed feelings
Not a fan
Boots
A naturally loving and brave 2-year-old who befriends various creatures in the Underland. Her nickname comes from her winter habit of stealing boots.
Luxa
A 14-year-old girl destined to become queen of Regalia, marked by her sass and bravery. She forms a friendship with Gregor based on mutual trust.
Henry
Luxa’s cousin, characterized by arrogance and a focus on power, serving as a contrast to Gregor's compassionate nature.
Vikus
Luxa’s grandfather, known for his wisdom and diplomatic skills, acting as a mentor to Gregor.
Solovet
Luxa’s grandmother and the gentle-seeming but commanding leader of Regalia's army. She is also an expert healer.
Ripred
A wise and formidable rat who acts as a guide for Gregor and his group through the Rats’ territory.
Gregor’s Father
A scientist held captive by the rats, tasked with creating weapons.
Ares
Initially Henry’s bat, Ares ultimately forms a bond with Gregor.
336
Novel • Fiction
Underland • Contemporary
2003
Middle grade
8-12 years
690L
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