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312
Novel • Fiction
•
Action & Adventure•
Children`s LiteratureUnderland • Contemporary
•
Emotions/Behavior: Courage•
Perseverance2004
Middle grade
9-12 years
In Suzanne Collins' Gregor and the Prophecy of Bane, Gregor, a young boy, embarks on an adventure in the Underland to confront a looming threat as foretold by a prophecy. He must navigate challenges and make crucial decisions to protect his loved ones and the Underland inhabitants.
Adventurous
Suspenseful
Mysterious
Emotional
Dark
Gregor and the Prophecy of Bane by Suzanne Collins offers an engaging adventure with compelling characters and rich world-building, appealing mainly to younger readers. Critics praise Collins' imaginative storytelling and strong themes of bravery and friendship. However, some feel the plot is predictable and lacks depth for older audiences. Overall, it's a captivating sequel for its target demographic.
Readers who enjoy exciting and adventurous fantasy novels with a young protagonist will love Suzanne Collins' Gregor and the Prophecy of Bane. Similar to fans of J.K. Rowling's Harry Potter series and Rick Riordan's Percy Jackson books, readers who appreciate intricate worlds, prophecies, and heroic journeys will be captivated.
Boots
Gregor's lovable two-year-old sister whose innocence and joy bring light to the darkness of the Underland. Her kidnapping triggers the adventure, and her presence serves as a motivation for Gregor.
Ares
A steadfast bat bonded to Gregor, whose strength and loyalty are crucial to the group's survival. Though initially mistrusted, Ares proves to be a devoted ally and friend.
Twitchtip
An outcast rat with an extraordinary sense of smell, making her a valuable guide through the Labyrinth. Her sharp personality and unique abilities prove indispensable to Gregor's quest.
Howard
Luxa’s cousin and a skilled fighter, seafarer, and medic who plays a critical role in the group's safety. His courage and competence earn him the trust and respect of the group.
Bane
Initially perceived as a threatening figure due to a prophecy, but is revealed to be more complex upon discovery. His true nature challenges assumptions and reshapes the narrative's course.
Luxa
A 14-year-old heir to the Underland throne, known for her bravery and leadership. She provides Gregor with insights into the Underland and demonstrates loyalty to her friends.
Mareth
A mature and commanding protector who guides and trains Gregor as part of the quest. His leadership is characterized by a strong sense of duty and care for the group’s well-being.
Nerissa
A frail but insightful seer whose capacity to predict future events plays a vital role. Though often underestimated, her revelations and courage contribute significantly to the story's outcome.
312
Novel • Fiction
•
Action & Adventure•
Children`s LiteratureUnderland • Contemporary
•
Emotions/Behavior: Courage•
Perseverance2004
Middle grade
9-12 years
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