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1332
Graphic Novel/Book • Fiction
Valley • Medieval Fantasy World
1991
YA
10-15 years
GN360L
Bone by Jeff Smith follows three cousins—Fone, Phoney, and Smiley Bone—who are exiled from Boneville and become entangled in a Tolkienesque war featuring dragons, monsters, and a lost princess, Thorn Harvestar, who seeks to defeat the Lord of the Locusts. Their adventures blend humor, fantasy, and epic battles, shifting from lighthearted to intense as they uncover secrets and fulfill Thorn's destiny.
Adventurous
Mysterious
Humorous
Fantastical
Emotional
91,009 ratings
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Jeff Smith's Bone receives high praise for its engaging storytelling, detailed artwork, and memorable characters. Critics commend the seamless blend of humor, fantasy, and adventure. However, some note a slow start and pacing issues. Overall, it is celebrated as a compelling graphic novel with wide appeal.
Readers who relish imaginative, genre-blending narratives will gravitate towards Jeff Smith's Bone. Similar to aficionados of J.R.R. Tolkien’s The Hobbit and C.S. Lewis’ The Chronicles of Narnia, these readers appreciate epic adventures, richly-drawn fantasy worlds, and a blend of humor and dark themes.
91,009 ratings
Loved it
Mixed feelings
Not a fan
Thorn Harvestar
The active protagonist of Bone, she is a farmgirl who embarks on a journey to discover the truth of her origins and fulfill her destiny. Over time, she evolves from a civilian to a warrior, and ultimately to a queen with deep connections to the spirit world.
Phoney Bone
Fone's cousin and a deuteragonist known for his greed and mischievousness, often causing trouble with his schemes. Despite his flaws, he plays a crucial role in both inciting and resolving the story's events.
The Hooded One (Briar)
A formidable antagonist who serves as the sorceress and intermediary for the overarching evil in Bone. Her sinister presence is enhanced by her mysterious identity and powerful magic.
The Stupid Rat Creatures
Recurring comic antagonists depicted as bumbling, inept henchmen who contribute to Bone's humor. They often engage in humorous antics while also posing a legitimate threat at times.
1332
Graphic Novel/Book • Fiction
Valley • Medieval Fantasy World
1991
YA
10-15 years
GN360L
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